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Werewolf Duel!

We've seen numerous Werewolf variants and mostly they compete for increasingly implausible player counts. Werewolf in the Dark (Tuesday Knight Games) can theoretically be played with around 60 players if you have both the Werewolf and Monster boxes, and a large enough pitch-black play space, and if you collect all Bezier's Ultimate Werewolf packs you could theoretically run a game with as many as 75 players! It comes as something of a surprise and relief then to find a Werewolf-inspired game that is expressly designed as a two-player head to head.



Werewolf Duel! is a two-player card game from Whales Entertainment that makes use of many of the archetypal characters from the traditional Werewolf game. There are eight character cards, each showing their wolf or human faction and their particular ability. Crucially each has an initiative number (1-8). One player is dealt four character cards and the other takes three, so there'll always be one character not used in a round and neither player knows which card that is. Players also have a hand of target cards for all of the characters in the game, plus The Fool - not a character in the game but on a target card so you can use it for bluffing, tho' of course you could also bluff with target cards that correspond to the characters you are holding yourself.


Each player chooses a character card to play along with the target card(s). Attacks only succeed if your opponent has selected the card you have targeted. Resolution tho' is in initiative order with the lowest number going first, and an attack can only succeed if the attacker has a lower initiative than its victim. Players, however, are able to collect hourglass tokens that, before cards are revealed, can be applied to reduce a character's initiative...



There are other tokens to collect. They offer alternative win conditions other than reducing your opponent's health points, and some characters' attacks are only activated by spending particular tokens...


Werewolf Duel! then is a game of bluff, counter-bluff and deduction, at its best when the players are cleverly manipulating initiative order. The game was being demoed at Spiel Essen 2025 where it was still going through some minor rules tweaks, particularly over the all-important resolution of ties for initiative. It's a game that plays quickly: our plays at Board's Eye View have all come in within a brisk 15 minutes, so it has the potential to be a great little head-to-head filler.


 
 

Board's Eye View

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45 Madeira Park, Tunbridge Wells, Kent TN2 5SY, United Kingdom

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