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Banana Boy vs Uni-Cone

Designed by Charles Ward and published by Ex First Games, Banana Boy vs Uni-Cone is a doubles matching memory game with cute art and just enough novelty to distinguish it from the myriad of other children's game that revolve around flipping and picking up doubles.



The twist in Banana Boy vs Uni-Cone is that all 32 cards are double sided, so there are pictures to match on both sides of the card. To play, you put out all the cards at random. On your turn, you touch two of the cards. You then flip them. If the flipped cards are a match, you win both cards. If the flipped cards don't match but are the same category (ie: the same colour background), you get to take just one of the cards. The other card remains on the table and it remains on its newly flipped side; likewise if the cards you pick don't match at all. You continue until there are six cards or fewer left on the table and, as you might expect, the winner is the player who has collected the most cards. The only additional rule is that the game allows players to reserve a card by keeping their finger on it. On your next turn this then becomes one of your two cards and it ensures no other player can select it ahead of you.



Banana Boy vs Uni-Cone is a super-light card game for 2-6 players that even quite young children can learn to play. The double-sided cards make the memory element a tad more challenging than similar games tho' it's easy to at least find a colour match (there are anyway only four colours).


And the illustrations on all the cards can be joined up with any other - hence the name of the game. So, as an alternative, you can use the cards to generate your own surreal or silly pairings. Younger children will find this endlessly amusing, so Banana Boy vs Uni-Cone gives you two games in one.


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