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Unicornia

Designed by Juan Carlos Ruiz and Raúl López, and published by Atomo, Unicornia is an easy-to-play roll & move set collection children's game that's themed around the books by Ana Punset (published by Montena). Art is by Lorena Gestido.



The 2-4 players each have a character that they move around the board on the roll of the custom six-sided die (2, 2, 3, 3, 4, 'Granny'). When you reach a location on the board, you pick up the token that's there. When you've collected the three different tokens needed to 'save a unicorn', you move back to the start position and exchange the tokens for the corresponding unicorn. The winner is the first person to 'save' (pick up) three unicorns. If you roll the Granny icon rather than a number, you don't move or collect a token that turn but you instead move the Granny token along a track. When that token reaches the 'Night' position (after four moves) players lose one of the tokens they've previously collected.



This is a super-light game that's aimed squarely at younger children. The rules suggest 6+ but we'd recommend the game for children aged 4-6. There's not much scope for any judgement call and only limited player interaction: apart from the starting space you cannot share a location with another player so players can block one another. With just two players, children will almost always have another productive move option open to them but with three or four players there may well be occasions when a player can find themselves effectively blocked from a location for a couple of turns. There are, however, six different items to collect and in most cases you can expect that there will still be a unicorn that needs any combination you're likely to collect, so Unicornia isn't a game that children will find overly frustrating.




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