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Qomet

Qomet follows on from Quixo, Quoridor, Quantik, Quarto et al as the latest in Gigamic's Q series of abstract strategy games. Like the previous titles in the series, Qomet has chunky wooden pieces and a very solid board, and comes similarly packaged in a white box. Qomet is designed by Fabrice Puleo and it's distributed in the UK by Hachette Boardgames UK.



As with most of the other Q games, gameplay is super easy. Players each have seven wooden stars and they take turns either playing a star to the board or moving one of their previously placed stars. When moving a star your move can push an adjacent piece; either your own or your opponent's. The object is to form a square of your own pieces and, it follows, to frustrate your opponent's efforts to create a square first. It's a two-player game that you can expect to play in around 10-15 minutes.



Success in this game is all about pattern recognition, particularly as there are several areas of the board where a square can be formed. Tho' the gameplay could hardly be simpler, Qomet has plenty of depth, with canny players plotting out their moves and anticipating their opponent's responses. You'll ideally want to set up the equivalent of a fork in Chess so that you can set up a beneficial push regardless of your opponent's next move.


Like the other games in Gigamic's Q series, Qomet is very attractively presented: tho' it's perhaps less sculptural than some of its predecessors, it's still a game that you'd be happy enough to leave out as a display piece when you're not actually playing.




 
 

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