Memo Lunch
- Board's Eye View

- 29 minutes ago
- 2 min read
Designed by Emilie and Jérome Soleil, Memo Lunch is a disarmingly charming memory game aimed at pre-school children. It features a friendly but evidently ravenous moster with a porcine snout, and it's published by Djeco.

The game is super-simple. It comprises a monster, apparently named Bob - a card that is tailored to the inside of the box - and 24 tokens showing various objects. The monster card has a gaping mouth. You place the monster card on top of the box insert, select a number of objects, and put the lid on the box. You then shake the box and remove the lid. Some of the objects will have disappeared into Bob's maw and the challenge for the players is to identify which objects have been eaten by the monster.
The rules suggest starting with just three objects and increasing the number when the player(s) get them all right. In this way, the game is aimed at encouraging young children's memory. It's also designed to be played cooperatively, so it encourages children to help each other and work together. Younger children will enjoy playing with Memo Lunch just by identifying objects and posting them into the monster's mouth.
And tho' the components are all cardboard, Djeco haven't disappointed in this game's attractive production. We are used tho' to Djeco printing wide age ranges on their boxes (for example, Chop! Chop! boasted an age range of 6-99 and Bluff Pirate claimed to be suitable for ages 6-106!). Djeco have this time erred on the side of undue modesty in suggesting an age range of just 3-6. Pre-schoolers may be the prime target audience but this game would serve just as well as a memory game for oldsters with Alzheimer's or other short-term memory loss.




