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Blitz Creed

When you're itching for a wargame but you don't have hours to devote to set up and play, Blitz Creed could be just what you need to scratch that itch. Blitz Creed is a war-themed card game for 2-5 players where you are vying to be the first player to have control of three regions.


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The game is played with a deck of 115 cards. These mostly represent countries and troops. The latter usually have to be played initially to your 'outpost' (ie: from your hand to your tableau) before they can be deployed to attack. Players each start with five cards and on your turn you draw two more cards and you get to take up to two 'battle' and two 'dispute' actions. Placing a soldier card into your outpost, playing a country card to your 'frontline' (tableau) or attacking a country on another player's frontline are all 'battle' actions.


'Dispute' actions are those triggered by one of the special cards in the deck. These include, inter alia, Espionage (look at another player's hand), Coup d'Etat (steal a country from another player's frontline) and Nuke (force a player to discard all the cards in their hand and replace them with three from the draw pile).



You secure control of a region when you've collected a majority of the countries in that region (identified by colour; so there's no prerequisite of geopolitical knowledge). Secured regions offer a degree of protection (for example, you can't target a Coup d'Etat card on a country in a secured region) and allow the option to play 'Regional Strike' cards as another alternative 'battle' action.


Most of our plays of Blitz Creed have had a distinct arc to them. Early turns mostly involve players playing countries to their 'frontlines' and soldiers to their 'outposts' with just the occasional use of a 'dispute' card to snipe at an opponent by stealing cards from them. It's only after this build-up that the cold war heats up to the point when most turns involve a direct attack on another player.


Blitz Creed works especially well as a brisk two- and three-player game that you can play in under 30 minutes. Tho' we've enjoyed it too at higher player counts, it's likely to run notably longer with four and five players, not least because all the others inevitably gang together to focus attacks on a player as soon as they look to be in striking distance of victory.


Blitz Creed is coming to Kickstarter in October and it would be a war crime not to check it out! Click here for more details.


 
 

Board's Eye View

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